Representation
(from Pierpont Morgan Library MS 819 fol. 63r and from Wikipedia)
Here, we see how various agents in the creation of objects represent the very creation of their works. On one hand, we have someone making an expressive pose while writing. On the other, we have a character from Zelda II whose name is 'error', which is either a the manifestation of a fault somewhere in the process, which represents the process of software creation, or is from a programmer or writer who wants to potentially more directly express this process.